Sean Heron
  • Projects
    • Kichi-Crush
    • Minotaur
    • Flightless
    • Final Spike
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  • About Me
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Overview

Created using Unity 5.2.2 for the Fall 2015 session of Game Studio 1, at New York University's Game Center. Seven-week production cycle. Solo project.
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Primary responsibilities

Designed and programmed all aspects of the game, including the user interface, player controls, artificial intelligence behaviors, and system behaviors. Generated all art assets, sound effects, and music used in the game.

Videos

Minimum System Requirements

Current version: 1.02
OS: Windows 7 64-bit

Graphics Card: DX9 capabilities or newer
CPU: Intel Core i3 or better
RAM: 2 GB or more
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